tag:blogger.com,1999:blog-7913319789564397699.post7859110690324030501..comments2024-03-28T08:17:07.009-05:00Comments on The Other Side blog: V is for Victoria RPGTimothy S. Brannanhttp://www.blogger.com/profile/02923526503305233715noreply@blogger.comBlogger5125tag:blogger.com,1999:blog-7913319789564397699.post-45070119036500771562012-05-04T00:04:48.421-05:002012-05-04T00:04:48.421-05:00The man himself, Tim Brannan has written the only ...The man himself, Tim Brannan has written the only published review so far which was the basis of this post.<br /><br />The drivethrurpg version can be found at<br /><br />http://rpg.drivethrustuff.com/product_reviews.php?manufacturers_id=4294hzdgmghttps://www.blogger.com/profile/07344265624409177298noreply@blogger.comtag:blogger.com,1999:blog-7913319789564397699.post-50226622622002999632012-04-27T11:59:36.375-05:002012-04-27T11:59:36.375-05:00Hi there Other Side readers.
I'm Daniel the w...Hi there Other Side readers.<br /><br />I'm Daniel the writer and designer of Victoria and Tim's give me the all clear to field a couple of questions.<br /><br />@Digital Orc The 2d6 resolution was used precisely for that reason. In skill development the law of diminishing returns applies especially when it's connected with the experience point system. It also gives people a feel for the likelihood of their success and a mental image as well.<br /><br />There is a gradient of success in some respects especially when you work in Plot Points.hzdgmghttps://www.blogger.com/profile/07344265624409177298noreply@blogger.comtag:blogger.com,1999:blog-7913319789564397699.post-23473003506978714442012-04-27T11:57:58.211-05:002012-04-27T11:57:58.211-05:00This comment has been removed by the author.hzdgmghttps://www.blogger.com/profile/07344265624409177298noreply@blogger.comtag:blogger.com,1999:blog-7913319789564397699.post-86457487621607342032012-04-26T23:02:50.415-05:002012-04-26T23:02:50.415-05:00Do you have tags for or a series link to your Vict...Do you have tags for or a series link to your Victorian game product reviews?Lowell Francishttps://www.blogger.com/profile/02359280169506945906noreply@blogger.comtag:blogger.com,1999:blog-7913319789564397699.post-73844532000403069872012-04-25T11:13:15.561-05:002012-04-25T11:13:15.561-05:00The core mechanic is interesting. Because of the ...The core mechanic is interesting. Because of the two die, you get a bell curve (well, in this case more of a knife point) and can better predict how likely you are to succeed. <br /><br />Is there a gradient to success? Can you succeed a lot compared to a little? (Sorry if I missed this in your post, the comment page doesn't let me scroll back up as I compose.)Digital Orchttps://www.blogger.com/profile/00276516390269689741noreply@blogger.com