If you have not seen them, here are some round ups.
- Malcolm Sheppard, Why Do RPGs Suck?
- Steven S. Long, The Licensing Trap.
- RPGPundit, ranting about what ever it is he rants about. Frankly I don't pay him any attention since his relevance to my world of RPGs is minimal at best.
And a few analyses.
- James Raggi throwing in his 2cents (or Euros).
- Errant RPG
- Bat in the Attic
- Old School Jump and Playing D&D with Porn Stars for their own point of views.
I am sure there is more.
Now Long and Sheppard have earned their stripes with Hero Games and White Wolf respectively and RPGPundit has...what exactly has he done anyway? Anyway, they are not some RPG noobs or someone on "teh internets" with a half-baked opinion. But I think they are missing a very important point.
RPGs are supposed to be fun first.
Sure creative, well manufactured RPGs that take advantage of the medium they are in is a great thing. But sometimes what is great for me is not great for you or some other group. There are a lot of designers out there doing really cool things, but some of those "really cool things" would bug the shit out of me as a player.
D&D still works for me now for the same reason it worked for me in 1981; it is fun.
I think that is what games should be about.